Wednesday, 7 December 2011

Concept Art - MMO Architecture

3ds Max and photoshop. Concept art for a sci-fi MMO. Inner city, high class living!

Thursday, 24 November 2011

UDK - Fantasy Medieval City - Walkthrough

I've put together a simple walkthrough just to show the space;

Just a note, the lighting is not final and not on a production level build. 

Monday, 14 November 2011

Work in Progress - Fantasy City (UDK) - Meshes

These are the meshes used in the scene with their corresponding wireframes.

I'm planning to rework the ivy in the next few days!

Work in Progress - Fantasy City (UDK)

Here are some shots of an environment I'm developing in UDK using 3ds Max 2011 and Photoshop CS5.

The plan is to develop a fly though for my portfolio to showcase my skills, Currently I am working out a small issue with the UDK Landscape system that is holding me back from laying them out on a terrain, however the meshes are coming along nicely. I also plan to redesigning the large vines. They currently don't look quite right in the space. Bellow are a few more development shots along with the current layout I'm working from.

Soon to come; 3ds renders of meshes used in above scene.

Tuesday, 23 August 2011

So I best actually say something ...

Hi, my name is Christopher Morris, I live in Liverpool, UK with my wonderful wife Isobel. I was born in November 1987 making me 23 as I write this. 

So what's the point of this blog? Well I hope that it will help me unload my thoughts and feelings somewhere recordable.

The topics I intend to cover span from depression and corssdressing to game design and politics ... more or less whatever comes out of my head that I think is interesting or worth recording.  

Anyway, I hope you enjoy reading!